GRIBOUILLAGE

int value = 0;
int i;
void setup(){
size(1000,1000);
}
void draw() {

fill(255,0);
beginShape();
vertex(random(1000),random(1000));
vertex(random(1000),random(1000));
vertex(random(1000),random(1000));
vertex(random(1000),random(1000));
vertex(random(1000),random(1000));
vertex(random(1000),random(1000));
endShape(CLOSE);
}