GRIBOUILLAGE
int value = 0; int i; void setup(){ size(1000,1000); } void draw() { fill(255,0); beginShape(); vertex(random(1000),random(1000)); vertex(random(1000),random(1000)); vertex(random(1000),random(1000)); vertex(random(1000),random(1000)); vertex(random(1000),random(1000)); vertex(random(1000),random(1000)); endShape(CLOSE); }