int value = 0;
void setup(){
size(1000,1000);
}
void draw() {
fill(mouseX,mouseX,mouseY);
rect(mouseX,mouseY,mouseX,mouseY);
}
int value = 0;
void setup(){
size(1000,1000);
}
void draw() {
fill(mouseX,mouseX,mouseY);
rect(mouseX,mouseY,mouseX,mouseY);
}
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